12/8/09

New sketchbook drawings

Some of these are from the Rijksmuseum when I went to Amsterdam for Blendcon, and some of them are from the Michelangelo exphibit at the SAM right now. Most are simply doodles from imagination. Enjoy!







































www.oscarts.org
oscarbaechler@gmail.com

12/6/09

Merry Christmas!





Here's my Christmas card for 2009, illustrated in Photoshop. Have a happy holiday season, y'all!



www.oscarts.org
oscarbaechler@gmail.com

12/5/09

SeaBUG orthos




Some last minute orthographic paintings I pumped out for people to use at SeaBUG. Oh man, that's technically today!

www.oscarts.org
oscarbaechler@gmail.com

12/3/09

Another speed painting!



This one clocks in at under 2.5 hours. I'm beginning to worry...this process goes so quickly, and with such reasonable results, that it makes me itch to do another one already!

Seabug this Saturday, by the way. I'm sort of the emcee, but it's pretty casual. If you like Blender and are in the PNW, come by and we'll drop some knowledge on you. seabug.eventbrite.com

www.oscarts.org
oscarbaechler@gmail.com

12/2/09

Speed painting!


I've landed on a technique that I'm really enjoying, and feel like it's finally steering me in the right direction. I hope to perhaps post some info on the process at some point, but for now just know that it's essentially the exact same thing all the good artists online always say; limit your brushes, limit your layers, etc.

I can't yet post the piece that convinced me I was onto something (due to seasonal reasons) but here's a speed painting I did using this method. It took under two hours! It could certainly be worked up even further, but I prefer it as it currently is, a statement on quickness. I'm feelin' good!



www.oscarts.org
oscarbaechler@gmail.com

11/24/09

Several items of business

#1. Blender Conference 2009 was amazing! I met some great people and had my brain turned inside out from everything stuffed in there. As King Arthur once said, this new learning amazes me!

#2. Seabug 2 is coming up, December 5th! The first Seabug was a big hit, and I'm hoping it becomes a trend, then a tradition. Who knew so many talented and wizened Blender users operated throughout the Pacific Northwest? Learn more at http://seabug.eventbrite.com/

#3. Baaauuugh!!!! I had a big computer hardware wipe, which included losing a variety of art and writing projects. I have since learned my lesson, sprung for a new external, and finally set up Time Machine on my Mac.

#4. Philosophically speaking, I still like the idea of a project post per week. But in terms of real-world materials, it's just not feasible. To scan a whole sketchbook takes an hour of backbreaking, super-boring labor, if not more. And by backbreaking, I mean both my own and the spines of my sketchbook. Sadly, in getting my computer wiped, I lost a big pile of sketchbook scans that will have to be redone, from two different sketchbooks at that, and both of these poor tomes are already duct taped from all the wear and tear. So in the interest of my sketchbook collection's long-term lifespan, I've got to limit them to one big scan session per book, once they're filled.

#5. Although that means less postings, I should strive to have more non-sketchbook short term experiments posted. Such as this self portrait I did, one evening after feeling morose about my wiped computer hard drive. I keep devoting a lot of free time to nerding out over my favorite painters (William Adolphe Bouguereau, Lawrence Alma-Tadema, I'll post the whole list some time) but largely failing to attempt their best medium: representational illustration. So, while restocking my library of their paintings to use as desktop images, I took two hours to bust out a self portrait.

I religiously painted this using only one layer, because so many of my photoshop experiments have died by getting bogged down in technicalities. It was quick, simple and unrefined; I think I only used one brush the entire time even.



#6. My presentation from Blender Conference 2009 is now on the web! I think. It wasn't working in my browser, but word on the street is that this link should eventually lead to the video. http://www.debalie.nl/player/playmovie_v2.jsp?movieid=330612&videofragmentsid=

Happy Holidays, y'all!


www.oscarts.org
oscarbaechler@gmail.com

10/23/09

Blender Conference 2009

Hangin' out at BlendCon. Lots of good stuff! (My presentation included.)

I'm like a million items of business behind on my blog updates. I'm expecting to do a huge number o' posts once I'm back in the states, on all sorts of subjects. Stay tuned!


www.oscarts.org
oscarbaechler@gmail.com

10/20/09

Speed paintings


Time: 70 min


Time: 100 mins

Instead of curing my 3D woes with an old-fashioned pipeline (thus defeating my experiment early), I cured my ailments with a bit of speed painting.

Tried to keep these to a time limit via set playlists in iTunes; after about an hour of music, the sound of silence signaled that I needed to move on. Additionally, I flattened the finished products down and didn't save the PSDs. The less legacy, the more spontaneity. Plus my traditional speed painting amateur preferences: one line layer and one final layer, only two brushes.

I'm considering doing the exact same thing tomorrow night, as I already have a bunch of things I'd do drastically differently. Case in point, upon using a splayed brush for my grass, I realized I, uh, could have done that for the guy's hair :P


www.oscarts.org oscarbaechler@gmail.com

10/10/09

A night of Harmony

Oy, when it rains it pours! So I'm going to fallaciously post some entries in a gradual manner, thus hiding the fact that they all happened at once. Busy, busy week.

About a week ago I spent an evening watching some tube and relaxing with Mr. Doob's Harmony. I still contend that it's one of the best art tools ever, despite being so limited and small. Here's what I yielded over the course of the night. Rough, certainly. But for quick gestures, so fun!
















www.oscarts.org oscarbaechler@gmail.com