7/11/10

Zoinks!

Here's my breakdown of a sketchbook's workload:
1.5 hours of boring scanning
1.5 hours of boring editing
.5 hours of boring posting

Anyway, my other finished sketchbook ought to be posted soon. Why can't the scanning/editing/posting be as fun as the drawing?

www.oscarts.orgoscarbaechler@gmail.com

7/8/10

Good bye, 11x14. We'll always have Amsterdam.

First up, some highly belated sketches from Christmas through March. I've got a whole secondary book I've finished since then, more on that later.

Due to how these get added to blog posts, they're actually in reverse chronology. Always interesting to see, IMHO; near the end of a sketchbook drawings get way better, because I get nervous about having nothing good to scan. Anyway, enjoy!






I like doing "head storms," a common subject for daily sketchers who just need an easy boring theme to fill a page. Additionally worth noting, I draw further and further away from shading in this cycle, because I've felt more and more like drawings should be clean for taking into photoshop.



Sucks from the neck down.





I've recently fallen into the habit of drawing nekkid people a lot more. Additionally, I've become much more comfortable with the obvious goal of nekkidness (sexy posing) in lieu of the standard "classy life-drawing" poses. A pity teachers can never actively tell you (or a model) to just make it sexier, for fear of lawsuits or unteacherly conduct.





Drawn from some painting on display at The Frye in Seattle, my absolute favorite museum.







The first part of this was fun, and from an old drawing exercise of mine. You imagine some phony sparring game plot line, like "Blah blah blah magic crystal, and all the celestial beings agree that their champions will fight on their behalf across the earth!" Then design a bunch of quick characters for said setting.











Anyway, hope you like! The next sketchbook will be up by Sunday probably.

Speaking of which...As my 25th birthday approaches (tomorrow), it's time for me to say goodbye to an old friend: the 11x14 bound sketchbook. Over the last 2.5 years, it's been my drawing medium of choice with good reason. I originally switched to this huge format to combat two things: cramped drawings, and long-term durability. Before I began using them, I dilligently filled up a bunch of half-full sketchbooks from school, as teachers would want you to have a class-specific sketchbook that usually couldn't be filled in a quarter alone. As a result, I mysteriously get way better at drawing halfway through them. Additionally, most of my pre-11x14 sketchbooks are a bizarre mix of formats, paper quality and binding.
But rest assured, I'm retiring the 11x14 for good reasons. First, it's sucks to scan something larger than your scanner. I have to scan each page chunk twice, then put 'em together in Photoshop. Double the scanning, double the editing. The reason I scan huge loads of pictures all at once is because scanning a large sketchbook means moving my scanner/printer into a cumbersome spot on the middle of my desk.
So yes, I am sacrificing artistic integrity and large formatting, in exchange for ease of use and avoidance of tedium. I'll miss the extra space, but I won't miss devoting a whole weekend to standing over my printer.

Ogbog out!

www.oscarts.org
oscarbaechler@gmail.com

4/22/10

Turtle monster, part...eighty five?


A quick preview of what I'm working on, or rather, refusing to let die. I looked through my old entries and found the blog post 18 months ago where I talk about this guy being my learning dive into Blender. Much progress on a waaaay timewaste-y project, that's served from day 1 as my project-oriented learning tool for Blender. Clearly still not finished: the toes, horns, shell spheres, mount, and a million other things....

But point is, ZOMG I love Blender's external-edit projection painting! I've dumped whole evenings in the toilet fiddling with texture seams and UV coordinates for this guy on previous evenings. It got frustrating, so I ignored it for about three months. Then with Blender 2.5's new feature I fixed everything (color, occlusion, and displacement) in under a week. More art, less time wasting!

Desert scene is by Potado at Blendswap. Although I can competently do environs or lighting/rendering setups, I certainly don't feel like doing so for precious free time projects. Anyway, here's the link to the desert file.

http://www.blendswap.com/landscapes/desert-dunes-2/

www.oscarts.org
oscarbaechler@gmail.com

4/16/10

Untitled

Results of the Big CG Survey 2010. Props to Terragen for outdoing Blender on value, not an easy feat! http://bit.ly/9rTFDh

Posted via email from ogbog's posterous

More Harmony drawings




But really, it's mostly an excuse to check if my blog, which cascades to Google Buzz, will now additionally cascade to twitter and therefore facebook. Testing...testing...


www.oscarts.org
oscarbaechler@gmail.com

4/13/10

Harmony and Alchemy

Recently I've been playing a lot with two free pieces of software. Both function largely as one-trick ponies, but their methodology makes them extremely fun to dive into.

First up is Alchemy. It's almost like drawing in real-time with a lasso when you use it right, and the mirror function is incredibly fun for quick bilaterally symmetrical drawings. Check it out at al.chemy.org




Second up is Harmony, an awesome little ditty of HTML5. It's got an inky, bleedy feel to it, far better than anything I've managed to get in Photoshop! It's great for relaxation, since you can draw lazy and it'll still look appealing. In my own humble opinion, the horse I made with it is the first good drawing I've ever freehanded with a mouse. If you've never tried drawing with a mouse, it's like drawing with the wrong hand with the wrong fingers. But Harmony still rocks! http://mrdoob.com/projects/harmony/









Six pages left on my current sketchbook. It's always so triumphant to finish one, but it's also so tedious to scan all my pics in at the end...soooooo tediouuuuuus....I think I subconsciously forgot to bring a pencil today to delay the inevitable :P


www.oscarts.org
oscarbaechler@gmail.com

2/1/10

Monster-off

A buddy and I did a monster draw-off, with this as my result. I was trying to concept something disgusting with his tail, like a bile sack at the end of his digestive tract that he could spray foes with. Ew!




Dave's work thrashed me though. I gotta step up my game! Check his stuff out here:

http://twitpic.com/10fo3i

Lastly, Seabug is this coming Saturday, so if you're a PNWer looking for free 3d lessons on some excellent free 3d software, come down to AIS for some lessons. RSVP here!

seabug.eventbrite.com





www.oscarts.org
oscarbaechler@gmail.com

12/8/09

New sketchbook drawings

Some of these are from the Rijksmuseum when I went to Amsterdam for Blendcon, and some of them are from the Michelangelo exphibit at the SAM right now. Most are simply doodles from imagination. Enjoy!







































www.oscarts.org
oscarbaechler@gmail.com