Check out my art, y'all. Mostly regular sketches, with the occasional polished piece.
4/22/10
Turtle monster, part...eighty five?
A quick preview of what I'm working on, or rather, refusing to let die. I looked through my old entries and found the blog post 18 months ago where I talk about this guy being my learning dive into Blender. Much progress on a waaaay timewaste-y project, that's served from day 1 as my project-oriented learning tool for Blender. Clearly still not finished: the toes, horns, shell spheres, mount, and a million other things....
But point is, ZOMG I love Blender's external-edit projection painting! I've dumped whole evenings in the toilet fiddling with texture seams and UV coordinates for this guy on previous evenings. It got frustrating, so I ignored it for about three months. Then with Blender 2.5's new feature I fixed everything (color, occlusion, and displacement) in under a week. More art, less time wasting!
Desert scene is by Potado at Blendswap. Although I can competently do environs or lighting/rendering setups, I certainly don't feel like doing so for precious free time projects. Anyway, here's the link to the desert file.
http://www.blendswap.com/landscapes/desert-dunes-2/
www.oscarts.org
oscarbaechler@gmail.com
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2 comments:
Cool character. Those dragon heads are really detailed.
I love it. Even though you aren't done yet, the detail is quite wonderful. I especially appreciate the texture on the turtle body, and the leg rolls and wrinkles :) And fine tuning your skills is never a waste...
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